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0 - 1 |
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Guar rangers |
(FT)' |
Dragon |
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Match ID : 31927526 |
Date : 31/05/2025 (22:00 UTC) |
Venue : Guar rangers Stadium |
Weather Forecast : Drizzle |
Attendance : 7000 |
Competition : League(E-49) |
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| 29' |
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Iago Ventura gave the corner straight to the opposition. |
| 37' |
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Dionísio Moreno went across to take the corner but it was cut out easily by the opposition. |
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Hermenegildo Barros sent the ball high and wide of the goal ... He should have kicked himself for missing what was such an easy chance. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- It was the end of the first half which Dragon took the lead.Guar rangers maintained 54% of possession and 46% for Dragon. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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Dionísio Moreno stepped up to take the freekick. But it was well wide of the goal. |
| 54' |
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Poor corner kick by Iago Ventura. He sent the corner straight to the opposition. |
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Iago Ventura made space for himself and smashed the ball towards the top corner. Teófilo Romão approached too late to tackle him. |
| 56' |
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The referee reached into his pocket and pulled out a red card for Bartolomeu Gomes. |
| 58' |
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Gil Victore sent the corner kick straight to the opposition. |
| 84' |
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The referee reached into his pocket and pulled out a yellow card for Dionísio Moreno. |
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But Hipólito Castro scooped it over the bar ... He was angry with himself for missing that chance. |
| Statistics |
Guar rangers |
Dragon |
| Shots |
3 |
|
7 |
| Shots on target |
1 |
|
5 |
| Long shots |
2 |
|
3 |
| Possession |
53% |
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47% |
| Corners |
4 |
|
4 |
| Offside |
0 |
|
0 |
| Goals |
Guar rangers |
Dragon |
from Heading (include goals from corner) |
0 |
|
0 |
| from Long shots |
0 |
|
0 |
| from Free Kicks |
0 |
|
0 |
| from Corners |
0 |
|
0 |
| from Penalty |
0 |
|
0 |
| Guar rangers |
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Dragon |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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