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0 - 0 |
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Sagbruket FC |
(FT)' |
Elverum town |
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Match ID : 32444354 |
Date : 19/11/2025 (17:00 UTC) |
Venue : Sagbruket FC Stadium |
Weather Forecast : rain |
Attendance : 27390 |
Competition : League(B-2) |
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But Caj Lund sent the ball high into the stands ... It was a shocking miss. |
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It went just wide by Birk Krossen ... That should have been a goal. |
| 34' |
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Robin Bogen swung the corner kick into the box. The goalkeeper punched the ball clear. |
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But Gudbrand Landvik sent the ball high into the stands ... It was an unbelievable miss. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The referee blew for the end of the half which and we are all square. .Sagbruket FC had 51% possession in the match, while Elverum town had 49%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 46' |
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Troy Hval tried to feed the ball forward to a team-mate but he overhit the pass as he was under pressure from Per Waltersen . |
| 49' |
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Lorens Ness sent the ball flying towards goal from 40 yards. Krystiyan Wasik wasn't quick enough to clear the ball from danger. |
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But it was horribly wide of the target ... He should have kicked himself for missing what was such an easy chance. |
| 56' |
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Kjell Berger went across to take the corner but it was cut out easily by the opposition. |
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Gustav Gutermuth watched it sail harmlessly over ... He hung his head in shame for missing what was such an easy chance. |
| Statistics |
Sagbruket FC |
Elverum town |
| Shots |
4 |
|
7 |
| Shots on target |
3 |
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3 |
| Long shots |
1 |
|
5 |
| Possession |
49% |
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51% |
| Corners |
5 |
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0 |
| Offside |
0 |
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0 |
| Goals |
Sagbruket FC |
Elverum town |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Sagbruket FC |
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Elverum town |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Nothing |
Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
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Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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