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1 - 1 |
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Banchang orient |
(FT)' |
Cha-am forest |
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Match ID : 32498127 |
Date : 26/11/2025 (07:00 UTC) |
Venue : Banchang orient Stadium |
Weather Forecast : rain |
Attendance : 7000 |
Competition : League(E-3) |
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However, Boonmee Srikerd put it well over the bar ... He should have hit the target at least. |
| 15' |
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Nuttaporn Singtong tried to float the ball over into the area but it was too high for anyone to reach it. |
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You would have needed two keepers to save that one!! ... Wisarut Wichitwathakan capped an excellent move. GOAL!!! ... He pointed towards the sky ! |
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The ball skimmed the top of the cross bar and went out ... He should have scored. |
| 31' |
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Wanit Upatham swung the corner kick into the box. The goalkeeper punched the ball clear. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which Banchang orient took the lead.Banchang orient maintained 57% of possession and 43% for Cha-am forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But Benjapat Winai's shot was well wide as the wind swept it away from the goal ... He should have kicked himself for missing what was such an easy chance. |
| 61' |
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Wisarut Wichitwathakan tried to float the ball over into the area but it was too high for anyone to reach it. |
| 75' |
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Pisarn Srikerd swung the corner kick into the box. The goalkeeper punched the ball clear. |
| Statistics |
Banchang orient |
Cha-am forest |
| Shots |
7 |
|
6 |
| Shots on target |
4 |
|
5 |
| Long shots |
2 |
|
3 |
| Possession |
52% |
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48% |
| Corners |
6 |
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7 |
| Offside |
0 |
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0 |
| Goals |
Banchang orient |
Cha-am forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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1 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Banchang orient |
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Cha-am forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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