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0 - 0 |
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Chiang Mai albion |
(FT)' |
Chonburi forest |
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Match ID : 32542258 |
Date : 12/11/2025 (07:00 UTC) |
Venue : Chiang Mai albion Stadium |
Weather Forecast : Breezy |
Attendance : 7000 |
Competition : League(F-106) |
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| 7' |
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The referee reached into his pocket and pulled out a yellow card for Witsanusak Jensen. |
| 28' |
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Winai Senamueng took the corner kick but it was too high for anyone to reach it. |
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But the ball went flying over the bar ... He should have hit the target at least. |
| 34' |
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Poor corner kick delivered by Nak Bidaya that went straight to the opposition. |
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Chaiyakarn Horvejkul's shot looked destined for the net, but it went just over ... He should never have missed that one. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .Chiang Mai albion maintained 55% of possession and 45% for Chonburi forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 84' |
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Winai Senamueng lifted the corner kick into the area but it was cleared by the opposition. |
| 94' |
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Pinitpong Srisa-arn stepped up to take the freekick. The shot looked to have taken a deflection off the wall. |
| Statistics |
Chiang Mai albion |
Chonburi forest |
| Shots |
8 |
|
5 |
| Shots on target |
5 |
|
2 |
| Long shots |
3 |
|
2 |
| Possession |
49% |
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51% |
| Corners |
2 |
|
3 |
| Offside |
0 |
|
0 |
| Goals |
Chiang Mai albion |
Chonburi forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Chiang Mai albion |
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Chonburi forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Nothing |
Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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