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0 - 0 |
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Sibiu forest |
(FT)' |
Sinnicolaul Mare villa |
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Match ID : 32598166 |
Date : 08/11/2025 (15:00 UTC) |
Venue : Sibiu forest Stadium |
Weather Forecast : rain |
Attendance : 7000 |
Competition : League(D-14) |
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| 3' |
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Teodor Ardelean tried to deliver the ball to a team-mate but he got too much purchase on it as he was under too much pressure from Vioreanu Horea. |
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Miculescu Ivan tried to cross the ball low but he got too much purchase on it as he was under too much pressure from Paul Vãduva. |
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But Caragiu Mircea scooped it over the bar ... He was disappointed with that glaring miss. |
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But Miculescu Ivan sent the ball well over the bar ... He should have hit the target at least. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which and we are all square. .Sibiu forest had 52% possession in the match, while Sinnicolaul Mare villa had 48%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But Theodor Funar struck the ball wide ... It was an unbelievable miss. |
| 67' |
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Arghezi Ştefan tried to float the ball over into the area but it was too high for anyone to reach it. |
| 82' |
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Andrei Ionesco tried to lift the corner into the area but it was too high for anyone to reach it. |
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Paul Vãduva put a low cross in to the near post, Arghezi Ştefan tried to move and pick up the ball but he wasn't quick enough. |
| Statistics |
Sibiu forest |
Sinnicolaul Mare villa |
| Shots |
5 |
|
6 |
| Shots on target |
2 |
|
2 |
| Long shots |
1 |
|
3 |
| Possession |
53% |
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47% |
| Corners |
7 |
|
3 |
| Offside |
0 |
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0 |
| Goals |
Sibiu forest |
Sinnicolaul Mare villa |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Sibiu forest |
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Sinnicolaul Mare villa |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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