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1 - 1 |
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Chiang Mai forest |
(FT)' |
Surat Thani villa |
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Match ID : 32735127 |
Date : 04/10/2025 (07:00 UTC) |
Venue : Chiang Mai forest Stadium |
Weather Forecast : Cold |
Attendance : 7000 |
Competition : League(G-24) |
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Viroj Bunnak made an attempt to deliver the ball to a team-mate but it was a poor ball as he was under pressure from Supicha Punpee . |
| 9' |
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Sujit Tokongsub hit the freekick. But he hit it too low as the wall blocked the shot. |
| 20' |
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Wirachai Horvejkul tried to lift the corner into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The referee blew for the end of the half which and we are all square. .Chiang Mai forest maintained 51% of possession and 49% for Surat Thani villa. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But it went just over the bar ... He should never have missed that one. |
| 64' |
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Fowonich Wongkrajang tried to float the ball over into the area but it was too high for anyone to reach it. |
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But Sirirak Nitipon didn't get close to troubling the keeper ... He hung his head in shame for missing what was such an easy chance. |
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Viroj Bunnak had little in the way of options and elected to try a medium-range chip but the shot was charged down by Supicha Punpee . |
| 81' |
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Anurat Sorleb took the corner kick but it was too high for anyone to reach it. |
| Statistics |
Chiang Mai forest |
Surat Thani villa |
| Shots |
4 |
|
5 |
| Shots on target |
2 |
|
2 |
| Long shots |
1 |
|
3 |
| Possession |
51% |
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49% |
| Corners |
3 |
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3 |
| Offside |
0 |
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0 |
| Goals |
Chiang Mai forest |
Surat Thani villa |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
|
1 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Chiang Mai forest |
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Surat Thani villa |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
Nothing |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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