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0 - 0 |
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PrimPram FC |
(FT)' |
Macrame FC. |
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Match ID : 33284031 |
Date : 14/02/2026 (07:00 UTC) |
Venue : PrimPram FC Stadium |
Weather Forecast : hot |
Attendance : 18447 |
Competition : League(C-3) |
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| 8' |
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Poor corner kick by Rermrat Jirawan. He sent the corner straight to the opposition. |
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Marnit Suwanprathep got it all wrong sending the ball harmlessly over the bar ... He was angry with himself for missing that chance. |
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Yuth Saharat made an attempt to pass the ball to a team-mate but it was a poor ball as he was under pressure from Necmi Öngün. |
| 20' |
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Rermrat Jirawan lifted the corner kick into the area but it was cleared by the opposition. |
| 21' |
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The referee reached into his pocket and showed a yellow card to Virat Techaniyom. |
| 37' |
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Rermrat Jirawan swung the corner kick into the box. The goalkeeper punched the ball clear. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .PrimPram FC maintained 67% of possession and 33% for Macrame FC.. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 73' |
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Poor corner kick by Rermrat Jirawan. He sent the corner straight to the opposition. |
| 90' |
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Yuth Saharat attempted to lob the ball forward but he got too much purchase on it as he had been pressured by Marco Lucero. |
| Statistics |
PrimPram FC |
Macrame FC. |
| Shots |
16 |
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0 |
| Shots on target |
11 |
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0 |
| Long shots |
7 |
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0 |
| Possession |
69% |
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31% |
| Corners |
6 |
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1 |
| Offside |
6 |
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0 |
| Goals |
PrimPram FC |
Macrame FC. |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| PrimPram FC |
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Macrame FC. |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
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Closing Down |
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Marking |
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Roaming |
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Average performance of players (AAoP+Efficiency tactics) |
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