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0 - 0 |
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Trat forest |
(FT)' |
Liverpoolll |
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Match ID : 33288169 |
Date : 11/03/2026 (07:00 UTC) |
Venue : Trat forest Stadium |
Weather Forecast : Warm |
Attendance : 7000 |
Competition : League(D-11) |
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| 11' |
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Rungroj Prommajaree swung the corner kick into the box. The goalkeeper punched the ball clear. |
| 12' |
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Rungroj Prommajaree lifted the corner kick into the area but it was cleared by the opposition. |
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The ball went clean over the bar ... He should have kicked himself for missing what was such an easy chance. |
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The ball went high into the stand behind the goal ... He should have hit the target at least. |
| 40' |
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Rungroj Prommajaree tried to lift the corner into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which and we are all square. .Trat forest had 41% possession in the match, while Liverpoolll had 59%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But Osayimwese Jatta didn't connect properly and sent the ball wide ... It was a poor miss from Osayimwese Jatta. He looked like he was short of match practice. |
| 66' |
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Sutham Kritboonmalai stepped up to take the freekick. But a defender jumped to block the freekick. |
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Osayimwese Jatta sprayed a one touch pass forward to his right but it was a poor ball. |
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The ball went clean over the bar ... It was a terrible miss. |
| Statistics |
Trat forest |
Liverpoolll |
| Shots |
5 |
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8 |
| Shots on target |
2 |
|
4 |
| Long shots |
1 |
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0 |
| Possession |
42% |
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58% |
| Corners |
1 |
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7 |
| Offside |
1 |
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0 |
| Goals |
Trat forest |
Liverpoolll |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Trat forest |
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Liverpoolll |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
Nothing |
Nothing |
Creative Freedom |
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Nothing |
Closing Down |
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Nothing |
Marking |
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Nothing |
Roaming |
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Average performance of players (AAoP+Efficiency tactics) |
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