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1 - 1 |
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OIIIIO |
(FT)' |
submarine16 |
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Match ID : 33290336 |
Date : 14/03/2026 (07:00 UTC) |
Venue : OIIIIO Stadium |
Weather Forecast : Drizzle |
Attendance : 22900 |
Competition : League(D-20) |
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Somjit Jongsiep hit it hard with the outside of his foot from distance. Gil Aqua approached too late to clear the danger. |
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But it went just over the bar ... He will have kicked himself for missing that chance. |
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Space opened up for Mikaeel Al Nubi, he blasted the ball towards the top corner from 25 yards. |
| 18' |
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Andreas Elvekrok sent over the freekick. But he hit it too low as the wall blocked the shot. |
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But it was horribly wide of the target ... He was disappointed with that glaring miss. |
| 35' |
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Peto Kaweke tried to float the ball over into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which and we are all square. .OIIIIO had 45% possession in the match, while submarine16 had 55%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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The ball missed to the left of the goal ... It was a shocking miss. |
| 73' |
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Peto Kaweke sent the corner kick straight to the opposition. |
| 76' |
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Corner taken by Peto Kaweke and cut out by the opposition. |
| 79' |
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Palaina Hitam swung the corner kick into the box. The goalkeeper punched the ball clear. |
| 88' |
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Peto Kaweke went across to take the corner but it was cut out easily by the opposition. |
| Statistics |
OIIIIO |
submarine16 |
| Shots |
4 |
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9 |
| Shots on target |
4 |
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5 |
| Long shots |
1 |
|
5 |
| Possession |
50% |
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50% |
| Corners |
4 |
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5 |
| Offside |
5 |
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0 |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
1 |
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1 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| OIIIIO |
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submarine16 |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
Nothing |
Nothing |
Closing Down |
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Nothing |
Marking |
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Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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