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0 - 1 |
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Chonburi town |
(FT)' |
Samudh Prakarn forest |
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Match ID : 33582032 |
Date : 25/04/2026 (07:00 UTC) |
Venue : Chonburi town Stadium |
Weather Forecast : Drizzle |
Attendance : 7000 |
Competition : League(G-241) |
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But Pichet Promma scooped it well over the crossbar ... He's kicked himself for missing that chance. |
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But Bangjong Tok scooped it over the bar ... It was an unbelievable miss. |
| 28' |
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Jettarim Petchjaroen went across to take the corner but it was cut out easily by the opposition. |
| 36' |
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Dusit Sriphung made an attempt to direct the ball to a team-mate but he got too much purchase on it as he was under too much pressure from Pichet Promma. |
| 43' |
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Jettarim Petchjaroen tried to float the ball over into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The referee blew for the end of the half which Samudh Prakarn forest took the lead.Chonburi town maintained 52% of possession and 48% for Samudh Prakarn forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 49' |
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Dusit Sriphung tried to float the ball over into the area but it was too high for anyone to reach it. |
| 50' |
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Pichet Promma took the corner kick but it was too high for anyone to reach it. |
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Bangjong Tok got it all wrong sending the ball harmlessly over the bar ... He was disappointed with that glaring miss. |
| Statistics |
Chonburi town |
Samudh Prakarn forest |
| Shots |
0 |
|
5 |
| Shots on target |
0 |
|
2 |
| Long shots |
0 |
|
2 |
| Possession |
52% |
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48% |
| Corners |
5 |
|
3 |
| Offside |
0 |
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0 |
| Goals |
Chonburi town |
Samudh Prakarn forest |
from Heading (include goals from corner) |
0 |
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1 |
| from Long shots |
0 |
|
0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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1 |
| from Penalty |
0 |
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0 |
| Chonburi town |
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Samudh Prakarn forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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