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0 - 1 |
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Chonburi town |
(FT)' |
Chiang Mai city |
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Match ID : 33641369 |
Date : 20/05/2026 (07:00 UTC) |
Venue : Chonburi town Stadium |
Weather Forecast : Cold |
Attendance : 7000 |
Competition : League(G-488) |
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| 13' |
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Porntep Rojanastien tried to float the ball over into the area but it was too high for anyone to reach it. |
| 38' |
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Hongthong Yubamrung tried to lift the corner into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .Chonburi town had 61% possession in the match, while Chiang Mai city had 39%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 48' |
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Hongthong Yubamrung had a go from the freekick. But he hit it too low as the wall blocked the shot. |
| 61' |
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Khanok Sitthipai tried to lift the corner into the area but it was too high for anyone to reach it. |
| 76' |
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Apiwat Ramasut made an attempt to pass the ball forward but he got too much purchase on it as he was under too much pressure from Suchart Tok. |
| 91' |
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Dutsakorn Srisa-arn stepped up and struck the freekick. But he hit it not high enough to get over the wall. |
| Statistics |
Chonburi town |
Chiang Mai city |
| Shots |
6 |
|
2 |
| Shots on target |
3 |
|
2 |
| Long shots |
2 |
|
0 |
| Possession |
56% |
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44% |
| Corners |
3 |
|
1 |
| Offside |
0 |
|
0 |
| Goals |
Chonburi town |
Chiang Mai city |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
|
0 |
| from Free Kicks |
0 |
|
1 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Chonburi town |
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Chiang Mai city |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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