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2 - 0 |
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Cascavel villa |
(FT)' |
Itamaraca forest |
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Match ID : 33932687 |
Date : 08/08/2026 (22:00 UTC) |
Venue : Cascavel villa Stadium |
Weather Forecast : Warm |
Attendance : 7000 |
Competition : League(C-2) |
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The ball went high into the stand behind the goal ... He was disappointed with that glaring miss. |
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The ball went high into the stand behind the goal ... He hung his head in shame for missing what was such an easy chance. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .Cascavel villa maintained 51% of possession and 49% for Itamaraca forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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However, the ball drifted wide of the goal by Gilberto Machado ... He was disappointed with that glaring miss. |
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But Guiomar Belo sent the ball high into the stands ... It was a shocking miss. |
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It went in the back of the net ... Vintage strike from Primo Palmeiro !!! GOAL!!! ... He kissed the badge on his shirt ! |
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Guiomar Belo tried to supply a float cross but he got too much purchase on it as he was under too much pressure from Eleuterio Rios. |
| 91' |
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Frederico Araullo swung the corner kick into the box. The goalkeeper punched the ball clear. |
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Glauco Cruz was rooted to the spot ... Frederico Araullo scored a fabulous goal !!! ... He danced around the corner flag with his teammates ! |
| Statistics |
Cascavel villa |
Itamaraca forest |
| Shots |
8 |
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4 |
| Shots on target |
5 |
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1 |
| Long shots |
3 |
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2 |
| Possession |
54% |
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46% |
| Corners |
3 |
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3 |
| Offside |
0 |
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0 |
| Goals |
Cascavel villa |
Itamaraca forest |
from Heading (include goals from corner) |
1 |
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0 |
| from Long shots |
1 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Cascavel villa |
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Itamaraca forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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