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0 - 0 |
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Dusseldorf orient |
(FT)' |
Morzheim albion |
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Match ID : 33988346 |
Date : 29/07/2026 (18:00 UTC) |
Venue : Dusseldorf orient Stadium |
Weather Forecast : Wet |
Attendance : 7000 |
Competition : League(C-2) |
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| 10' |
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Kurt Lorentz elected to send the corner to the edge of the area. |
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Kurt Lorentz found himself in some space and unleashed a fierce drive high at goal. Hungarian Gehring didn't read the game well enough to block it. |
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But Kurt Lorentz sent the ball wide of the mark ... He hung his head in shame for missing what was such an easy chance. |
| 25' |
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Werther Boehler swung the corner kick into the box. The goalkeeper punched the ball clear. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The referee blew for the end of the half which and we are all square. .Dusseldorf orient had 53% possession in the match, while Morzheim albion had 47%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 48' |
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The referee reached into his pocket and showed a yellow card to Joachim Kuntz. |
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But Werther Boehler scooped it well over the crossbar ... It was a shocking miss. |
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The ball went clean over the bar ... It was an epic miss. |
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But Max Silverstein scooped it over the bar ... He hung his head in shame for missing what was such an easy chance. |
| 91' |
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Hartmut Bergfalk tried to float the ball over into the area but it was too high for anyone to reach it. |
| Statistics |
Dusseldorf orient |
Morzheim albion |
| Shots |
2 |
|
6 |
| Shots on target |
0 |
|
2 |
| Long shots |
0 |
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2 |
| Possession |
47% |
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53% |
| Corners |
0 |
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3 |
| Offside |
0 |
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0 |
| Goals |
Dusseldorf orient |
Morzheim albion |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Dusseldorf orient |
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Morzheim albion |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
Nothing |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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