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0 - 2 |
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Oleggio city |
(FT)' |
Cecina city |
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Match ID : 34007683 |
Date : 26/09/2026 (16:00 UTC) |
Venue : Oleggio city Stadium |
Weather Forecast : Drizzle |
Attendance : 7000 |
Competition : League(D-12) |
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| 13' |
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Settimo Sottil swung the corner kick into the box. The goalkeeper punched the ball clear. |
| 24' |
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Lello Bettola made an attempt to pass the ball to a team-mate but he got too much purchase on it as he had been pressured by Settimo Sottil. |
| 28' |
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Loris Pensu sent the corner kick straight to the opposition. |
| 32' |
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Mario Ré attempted to pass it high to a team-mate but he overhit the pass as he was under too much pressure from Ido Cozza. |
| 45' |
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Fiore Uberti dispatched the freekick goalwards. The shot had taken a deflection off the wall and went wide. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .Oleggio city maintained 41% of possession and 59% for Cecina city. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 59' |
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Mario Ré looked to play the ball long to a team-mate but he overhit the pass as he was under pressure from Ido Cozza. |
| 89' |
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Samuele Zeddu went across to take the corner but it was cut out easily by the opposition. |
| 90' |
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Loris Pensu made an attempt to move the ball forward but he got too much purchase on it as he was under pressure from Orso De Luca. |
| Statistics |
Oleggio city |
Cecina city |
| Shots |
3 |
|
5 |
| Shots on target |
0 |
|
2 |
| Long shots |
1 |
|
1 |
| Possession |
44% |
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56% |
| Corners |
3 |
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3 |
| Offside |
0 |
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0 |
| Goals |
Oleggio city |
Cecina city |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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1 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Oleggio city |
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Cecina city |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Nothing |
Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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