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2 - 1 |
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Makhachkala forest |
(FT)' |
Budennovsk city |
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Match ID : 34053081 |
Date : 01/07/2026 (10:00 UTC) |
Venue : Makhachkala forest Stadium |
Weather Forecast : Cold |
Attendance : 7000 |
Competition : League(B-2) |
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But Gerasim Markovic didn't connect properly and sent the ball wide ... He should have kicked himself for missing what was such an easy chance. |
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Fima Popov had gone walkabout ... Gerasim Markovic scored. It was a fantastic move and finish !!! ... The fans were dancing in jubilation ! |
| 23' |
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Gerasim Markovic tried to float the ball over into the area but it was too high for anyone to reach it. |
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Fima Popov was poorly placed and had no chance ... Gerasim Markovic scored a goal !!! ... He dived onto the grass with arms and legs outstretched ! |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which Makhachkala forest took the lead.Makhachkala forest had 56% possession in the match, while Budennovsk city had 44%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 55' |
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The referee reached into his pocket and pulled out a yellow card for Vasili Romanov. |
| 57' |
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Gerasim Markovic tried to float the ball over into the area but it was too high for anyone to reach it. |
| 84' |
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Ivan Pajari's corner was cut out easily by the opposition. |
| 92' |
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Rolan Kozlov's corner was cut out easily by the opposition. |
| Statistics |
Makhachkala forest |
Budennovsk city |
| Shots |
7 |
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6 |
| Shots on target |
3 |
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4 |
| Long shots |
3 |
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3 |
| Possession |
53% |
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47% |
| Corners |
4 |
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2 |
| Offside |
0 |
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0 |
| Goals |
Makhachkala forest |
Budennovsk city |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
1 |
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1 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Makhachkala forest |
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Budennovsk city |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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