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3 - 0 |
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Minions FC |
(FT)' |
Roman Town |
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Match ID : 34081001 |
Date : 05/08/2026 (07:00 UTC) |
Venue : Minions FC Stadium |
Weather Forecast : rain |
Attendance : 12000 |
Competition : League(D-3) |
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| 6' |
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Corner taken by Manley Odell and cut out by the opposition. |
| 11' |
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Poor corner kick by Damjan Mihov. He sent the corner straight to the opposition. |
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But Norton Jefferson put it narrowly over ... He should never have missed that one. |
| 35' |
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Telaga Gunardi went across to take the corner but it was cut out easily by the opposition. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which Minions FC took the lead.Minions FC maintained 72% of possession and 28% for Roman Town. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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Telaga Gunardi tried to float the ball over into the area but it was too high for anyone to reach it. |
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But Oli Armistead scooped it well over the crossbar ... He's kicked himself for missing that chance. |
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Poor corner kick by Vic Christison . He sent the corner straight to the opposition. |
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But it was well wide of the goal ... It was a poor effort from Roman Lukashenko. He was lacking match sharpness. |
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Damjan Mihov tried to swing in a float cross but he misjudged the cross as he was under too much pressure from Sad Al Jahni. |
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Norton Jefferson sprung defenders' offside trap to race onto the long ball forward. |
| Statistics |
Minions FC |
Roman Town |
| Shots |
8 |
|
2 |
| Shots on target |
6 |
|
1 |
| Long shots |
3 |
|
0 |
| Possession |
66% |
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34% |
| Corners |
9 |
|
0 |
| Offside |
0 |
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2 |
| Goals |
Minions FC |
Roman Town |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
1 |
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0 |
| from Free Kicks |
1 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Minions FC |
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Roman Town |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Nothing |
Creative Freedom |
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Closing Down |
Nothing |
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Marking |
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Nothing |
Roaming |
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Average performance of players (AAoP+Efficiency tactics) |
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