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5 - 0 |
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ท้ายซอยเอฟซี |
(FT)' |
RAY TOWN UNITED |
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Match ID : 34085699 |
Date : 03/10/2026 (07:00 UTC) |
Venue : ท้ายซอยเอฟซี Stadium |
Weather Forecast : rain |
Attendance : 14065 |
Competition : League(D-22) |
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Hubert Tichý watched it sail harmlessly over ... It was an epic miss. |
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But it went just over the bar ... He should never have missed that one. |
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But it went just over the bar ... That should have been a goal. |
| 25' |
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Hongsorn Vejjajiva tried to float the ball over into the area but it was too high for anyone to reach it. |
| 40' |
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Hongsorn Vejjajiva tried his luck from the freekick. But the ball went flying over the bar. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which ท้ายซอยเอฟซี took the lead.ท้ายซอยเอฟซี had 69% possession in the match, while RAY TOWN UNITED had 31%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 55' |
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Hongsorn Vejjajiva swung the corner kick into the box. The goalkeeper punched the ball clear. |
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But it went just over the bar ... He dropped to his knees. |
| 78' |
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Narai Prinsiri looked to play the ball long to a team-mate but Elias Mata showed great composure in intercepting the ball. |
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ท้ายซอยเอฟซี players did their best as if it was their match of the season. |
| Statistics |
ท้ายซอยเอฟซี |
RAY TOWN UNITED |
| Shots |
24 |
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0 |
| Shots on target |
13 |
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0 |
| Long shots |
6 |
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0 |
| Possession |
68% |
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32% |
| Corners |
2 |
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0 |
| Offside |
2 |
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0 |
| Goals |
ท้ายซอยเอฟซี |
RAY TOWN UNITED |
from Heading (include goals from corner) |
2 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| ท้ายซอยเอฟซี |
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RAY TOWN UNITED |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
Nothing |
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Creative Freedom |
Nothing |
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Closing Down |
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Marking |
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Roaming |
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Average performance of players (AAoP+Efficiency tactics) |
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