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0 - 0 |
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Cricima forest |
(FT)' |
Garanhuns county |
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Match ID : 34290489 |
Date : 22/07/2026 (22:00 UTC) |
Venue : Cricima forest Stadium |
Weather Forecast : Breezy |
Attendance : 7000 |
Competition : League(D-17) |
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But Bernardino Souza couldn't get it on target ... He was angry with himself for missing that chance. |
| 26' |
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Raymundo Ribeiro took the corner kick but it was too high for anyone to reach it. |
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But it went over the bar ... It was an unbelievable miss. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- It was the end of the first half which and we are all square. .Cricima forest maintained 56% of possession and 44% for Garanhuns county. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But it was horribly wide of the target ... He hung his head in shame for missing what was such an easy chance. |
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However, the ball drifted harmlessly wide by Luiz Santiago ... It was a wasted opportunity. |
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But Bernardino Souza sent it far too high ... He's kicked himself for missing that chance. |
| 74' |
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Cornélio Cardozo had a crack from the freekick. The shot was blocked by the wall. |
| 79' |
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Bernardo Rocha swung the corner kick into the box. The goalkeeper punched the ball clear. |
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But Desidério Victor sent it far too high ... He should have hit the target at least. |
| 84' |
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Casimiro Freitas had a crack at goal from the freekick. The wall blocked the shot. |
| Statistics |
Cricima forest |
Garanhuns county |
| Shots |
8 |
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6 |
| Shots on target |
3 |
|
1 |
| Long shots |
2 |
|
1 |
| Possession |
56% |
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44% |
| Corners |
3 |
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3 |
| Offside |
0 |
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0 |
| Goals |
Cricima forest |
Garanhuns county |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Cricima forest |
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Garanhuns county |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
Nothing |
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Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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