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0 - 0 |
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Diadema forest |
(FT)' |
Rio de Janeiro united |
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Match ID : 34292832 |
Date : 10/10/2026 (22:00 UTC) |
Venue : Diadema forest Stadium |
Weather Forecast : Warm |
Attendance : 7000 |
Competition : League(D-26) |
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| 11' |
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Guilherme Pereira went across to take the corner but it was cut out easily by the opposition. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- It was the end of the first half which and we are all square. .Diadema forest maintained 56% of possession and 44% for Rio de Janeiro united. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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Amílcar Silveira lost his man and found himself with plenty of room and fired in a curving shot at goal. Abílio Silva wasn't quick enough to clear the ball from danger. |
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Good goalkeeping by Otávio Mendes to block the shot with his body. |
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But Diogo Costa didn't connect properly and sent the ball wide ... It was a wasted opportunity. |
| 59' |
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Feliciano Paredes went across to take the corner but it was cut out easily by the opposition. |
| 68' |
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Heitor Silveira made an attempt to feed the ball forward to a team-mate but he got too much purchase on it as he had been pressured by Amílcar Silveira. |
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But Abílio Silva couldn't get it on target ... It was a dismal effort, he never should have missed. |
| 71' |
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Téo Simões looked to send a hanging ball over from the corner. |
| Statistics |
Diadema forest |
Rio de Janeiro united |
| Shots |
4 |
|
1 |
| Shots on target |
2 |
|
1 |
| Long shots |
0 |
|
0 |
| Possession |
57% |
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43% |
| Corners |
7 |
|
3 |
| Offside |
0 |
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0 |
| Goals |
Diadema forest |
Rio de Janeiro united |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
|
0 |
| from Free Kicks |
0 |
|
0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Diadema forest |
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Rio de Janeiro united |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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