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0 - 1 |
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Chiang Mai albion |
(FT)' |
Non Buri forest |
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Match ID : 34378246 |
Date : 30/09/2026 (07:00 UTC) |
Venue : Chiang Mai albion Stadium |
Weather Forecast : Breezy |
Attendance : 7000 |
Competition : League(G-247) |
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But Kittikorn Anith put it just over ... He should never have missed that one. |
| 15' |
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Ubol Winothai tried to float the ball over into the area but it was too high for anyone to reach it. |
| 32' |
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Peeranat Meesajthum tried to float the ball over into the area but it was too high for anyone to reach it. |
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However, the ball drifted harmlessly wide by Wanit Burriruksupakorn ... It was a dismal effort, he never should have missed. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which Chiang Mai albion were unfortunate to go in behind.Chiang Mai albion had 43% possession in the match, while Non Buri forest had 57%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 59' |
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Parinya Chaibancha swiftly put in the freekick. The shot had taken a deflection off the wall and went wide. |
| 67' |
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Kittikorn Anith went across to take the corner but it was cut out easily by the opposition. |
| Statistics |
Chiang Mai albion |
Non Buri forest |
| Shots |
3 |
|
7 |
| Shots on target |
1 |
|
2 |
| Long shots |
2 |
|
3 |
| Possession |
49% |
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51% |
| Corners |
4 |
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3 |
| Offside |
0 |
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0 |
| Goals |
Chiang Mai albion |
Non Buri forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Chiang Mai albion |
|
Non Buri forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
Nothing |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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