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Chiang Mai county |
(FT)' |
Trat forest |
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Match ID : 34397849 |
Date : 26/08/2026 (07:00 UTC) |
Venue : Chiang Mai county Stadium |
Weather Forecast : Wet |
Attendance : 7000 |
Competition : League(G-329) |
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It went in the back of the net ... Sakda Ungpakorn capped an excellent move. GOAL!!! ... He pointed towards the sky ! |
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Minitum Raiwin tried to lift the corner into the area but it was too high for anyone to reach it. |
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Unfortunately it was just over the bar ... He dropped to his knees. |
| 15' |
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Poor corner kick by Minitum Raiwin. He sent the corner straight to the opposition. |
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But Darun Kham-uan scooped it over the bar ... He hung his head in shame for missing what was such an easy chance. |
| 37' |
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The referee reached into his pocket and showed a yellow card to Tanakiet Amranand. |
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Yuth Srimeechai was close, but the ball went just over the top of the bar ... He should have done a lot better with that chance. |
| 40' |
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Poor corner kick delivered by Minitum Raiwin that went straight to the opposition. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- It was the end of the first half which Chiang Mai county were unfortunate to go in behind.Chiang Mai county had 51% possession in the match, while Trat forest had 49%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 69' |
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The freekick was quickly taken by Yuth Srimeechai. But a defender jumped to block the freekick. |
| Statistics |
Chiang Mai county |
Trat forest |
| Shots |
5 |
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5 |
| Shots on target |
2 |
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3 |
| Long shots |
3 |
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2 |
| Possession |
55% |
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45% |
| Corners |
3 |
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2 |
| Offside |
0 |
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0 |
| Goals |
Chiang Mai county |
Trat forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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1 |
| from Free Kicks |
0 |
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1 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Chiang Mai county |
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Trat forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
Nothing |
Nothing |
Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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