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1 - 1 |
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Mirano city |
(FT)' |
Valtournenche forest |
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Match ID : 34535169 |
Date : 12/09/2026 (16:00 UTC) |
Venue : Mirano city Stadium |
Weather Forecast : hot |
Attendance : 7000 |
Competition : League(E-28) |
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But Tiziano Albero sent it far too high ... He held his head in his hands. |
| 16' |
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Demetrio Seppi swung the corner kick into the box. The goalkeeper punched the ball clear. |
| 30' |
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Poor corner kick by Cirillo Busini. He sent the corner straight to the opposition. |
| 45' |
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Icaro Celeste sent the corner kick straight to the opposition. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The referee blew for the end of the half which Valtournenche forest were unfortunate to go in behind.Mirano city maintained 41% of possession and 59% for Valtournenche forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 48' |
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Durante Fiore attempted to pass it high to a team-mate but he got too much purchase on it as he was under pressure from Icaro Celeste. |
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Rino Terzi tried to hit the ball forward to a team-mate but he got too much purchase on it as he was under too much pressure from Duccio Ambrosi. |
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Rino Terzi made an attempt to pass the ball to a team-mate but he got too much purchase on it as he was under too much pressure from Duccio Ambrosi. |
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But Giampiero Tumicelli sent the ball high into the stands ... He was disappointed with that glaring miss. |
| Statistics |
Mirano city |
Valtournenche forest |
| Shots |
5 |
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3 |
| Shots on target |
2 |
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2 |
| Long shots |
0 |
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1 |
| Possession |
52% |
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48% |
| Corners |
1 |
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8 |
| Offside |
0 |
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0 |
| Goals |
Mirano city |
Valtournenche forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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1 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Mirano city |
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Valtournenche forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Nothing |
Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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