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0 - 0 |
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forli rangers |
(FT)' |
Biella united |
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Match ID : 34536049 |
Date : 08/08/2026 (16:00 UTC) |
Venue : forli rangers Stadium |
Weather Forecast : Warm |
Attendance : 7000 |
Competition : League(E-32) |
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But Faustino Cosentino didn't connect properly and sent the ball wide ... He should have hit the target at least. |
| 35' |
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Amilcare Palermo took the corner kick but it was too high for anyone to reach it. |
| 40' |
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Siro Toscanini tried to lift the corner into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .forli rangers had 57% possession in the match, while Biella united had 43%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But Leandro Squizzi sent it far too high ... He hung his head in shame for missing what was such an easy chance. |
| 77' |
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Berardo Balleri tried to lift the corner into the area but it was too high for anyone to reach it. |
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The ball missed to the right of the goal ... He hung his head in shame for missing what was such an easy chance. |
| 90' |
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Gesualdo Samuele lifted the corner kick into the area but it was cleared by the opposition. |
| Statistics |
forli rangers |
Biella united |
| Shots |
3 |
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3 |
| Shots on target |
2 |
|
1 |
| Long shots |
2 |
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2 |
| Possession |
59% |
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41% |
| Corners |
4 |
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3 |
| Offside |
0 |
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0 |
| Goals |
forli rangers |
Biella united |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| forli rangers |
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Biella united |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
Nothing |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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