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0 - 0 |
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Rex FC |
(FT)' |
Skaill & Vepp |
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Match ID : 34696892 |
Date : 24/08/2026 (17:00 UTC) |
Venue : Rex FC Stadium |
Weather Forecast : Warm |
Attendance : 27581 |
Competition : Friendly Match |
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Håvar Kleiv tried to feed the ball forward to a team-mate but it was a poor ball as he was under too much pressure from Ludvik Berntsen. |
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The ball went high into the stand behind the goal ... He should have kicked himself for missing what was such an easy chance. |
| 39' |
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Tor Erik Falla sent in the freekick. The shot had taken a deflection off the wall and went wide. |
| 40' |
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Martinius Storstrand tried to lift the corner into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which and we are all square. .Rex FC had 68% possession in the match, while Skaill & Vepp had 32%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 46' |
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Ludvik Berntsen took the corner kick but it was too high for anyone to reach it. |
| 51' |
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Martinius Storstrand tried to float the ball over into the area but it was too high for anyone to reach it. |
| 55' |
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Arthur Berger tried to float the ball over into the area but it was too high for anyone to reach it. |
| 81' |
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Sune Loeng lifted the corner into the area from the corner kick. |
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Ludvik Berntsen struck it just over the bar ... He should have done a lot better with that chance. |
| Statistics |
Rex FC |
Skaill & Vepp |
| Shots |
6 |
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0 |
| Shots on target |
2 |
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0 |
| Long shots |
3 |
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0 |
| Possession |
68% |
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32% |
| Corners |
6 |
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1 |
| Offside |
0 |
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0 |
| Goals |
Rex FC |
Skaill & Vepp |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Rex FC |
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Skaill & Vepp |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
Nothing |
Nothing |
Creative Freedom |
Nothing |
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Closing Down |
Nothing |
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Marking |
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Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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